GALLERY ONE

A split level gallery experience that replicates the architectural forms and features of several leading European contemporary art spaces. In this example, we have refined the interactive controls, the load-time, and frame rates and then tested the impact on lighting and texture quality. Gallery One is our prototype.

We developed Gallery One using Unreal Engine 4. The application runs on an Apple M1 GPU and maintains a 50-60fps average. The video below shows an interactive walkthrough.